

Xbox 360 the darkness ii code#
This would also explain the mild additional softness on the PS3 version: it most likely comes from the specific code path used to implement this form of FXAA on the console, which results in slightly less accurate edge-detection compared to the Xbox 360 implementation. While it's impossible to confirm this with absolute authority, we know that coders at Digital Extremes were experimenting with the technique around the same time, and the way in which the final image is blurred strongly suggests that we are seeing something similar here. "Dynamic light sources are scattered about the environments and post-processing is abundant throughout, making for an expansive range of impressive graphical effects."įrom what we gather, Digital Extremes appears to be using a tweaked version of FXAA3, first showcased on the programmer's blog last year. The impact can easily be seen with geometry and texture details being smoothed over, while edges aren't as clean compared to a native resolution presentation using similar post-process based anti-aliasing techniques.
Xbox 360 the darkness ii 720p#
Use the full-screen button to ensure you see full 720p resolution in this comparison video.Ī closer inspection reveals that the blurriness of the image actually comes from the developers employing a post-process anti-aliasing solution on both formats - what looks like an implementation of NVIDIA's FXAA - combined with rendering the framebuffer out at 1152圆00. The Darkness 2 on Xbox 360 and PlayStation 3. However, this all comes at a cost: there have been some compromises made on both consoles to accommodate these features while working within a 33ms rendering budget necessary to maintain a steady 30 frames per second update.Īs our head-to-head video demonstrates, The Darkness 2 features a soft and visibly fuzzy appearance, pointing towards a sub-HD resolution being employed on both platforms to ease the rendering load - the side-effects of which are ever so slightly more noticeable on the PS3. Dynamic light sources are scattered about the environments and post-processing is abundant throughout, making for an expansive range of impressive graphical effects.

The Darkness 2 pushes both consoles thoroughly with an extensive range of visual effects. 2007's Dark Sector was an early example of impressive cross-platform conversion work done right fairly closely matched in terms of performance, the main difference resting with the sub-HD framebuffer resolution of the PS3 game. To be honest this isn't particularly surprising given that Digital Extremes' custom Evolution engine has clearly been optimised for both consoles for quite a while now. After the disappointments surrounding the PS3 version of the original game - with its sub-HD resolution, pared down effects and lower quality textures - the good news is that the standard of the cross-platform development work this time around is hugely improved: The Darkness 2 is very, very close on both consoles.
Xbox 360 the darkness ii plus#
The single-player campaign takes you through various levels as you work your way through the story, plus there's also a multiplayer element for those who want to battle online against others.Featuring a range of impressive lighting and shader effects along with extensive use of post-processing, Digital Extremes' proprietary Evolution engine is a great fit for The Darkness 2, thanks in no small part to a superb cel-shaded art style that brings Top Cow's comic to life in a beautifully vibrant, violently gory manner.

Or you can use the two together, such as pulling someone towards you with the right arm and while dangling in the air, use the left arm to grab the other leg and rip them apart. Each with its own mouth and sprouting from his body like tentacles, Jackie's right arm is for bashing enemies and objects like (lampposts) and the left is for grabbing people and objects (like car doors you can use as a shield or toss back at baddies). Faced with resistance from both the human and supernatural worlds, Jackie not only relies on multiple weapons - such as shotguns, rifles, swords, and axes - but a hellish force grants him extraordinary powers in form of Demon Arms. THE DARKNESS II is a comic book-inspired sequel where gamers once again play as Jackie Estacado, the mafia boss of the Franchetti crime family.
